![]() ![]() Still, we wouldn’t be surprised if you mistimed a number of jumps. Right when we thought it would be nigh impossible for the developer to time his jumping attacks, the camera whipped around to a classic 2D view, giving the player a little more reaction time. Utilizing the all-new Hedgehog proprietary engine that’s been in development since 2005, you almost get the sense that keeping track of Sonic would be the tough part. Right away, one difference in Unleashed is how much faster Sonic books it. None of that meandering adventure nonsense was seen. Unleashed appears to handle similarly to the Wii’s Sonic and the Secret Rings, meaning you’ll always be moving forward at blazing speeds and use homing attacks against enemy robots.
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